{"id":974,"date":"2024-01-31T19:31:13","date_gmt":"2024-01-31T19:31:13","guid":{"rendered":"https:\/\/johncjensen.com\/?page_id=974"},"modified":"2024-05-08T20:44:30","modified_gmt":"2024-05-08T20:44:30","slug":"ar","status":"publish","type":"page","link":"https:\/\/johncjensen.com\/ar\/","title":{"rendered":"AR Projects"},"content":{"rendered":"\t\t
Hi! I’m John, a Game Developer and programmer from Phoenix, AZ.<\/strong><\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t Thanks for visiting my portfolio site. Below, you’ll find examples of Unity projects I’ve worked on, along with descriptions of each one explaining what I learned, my methods, or my game design thought processes. There’s also a summary of my skills.<\/a><\/p> Ever since the release of EverQuest, I’ve had a fascination with MMOs and virtual worlds, which expanded to games that simulates economies or ecosystems; basically anything that results in dynamic, emergent gameplay. Colony Sims like Rimworld are a favorite. The result is that most of my personal projects end up focused on dynamic systems\/AI.<\/p> I’ve been working full time with Unity & C# for over ten years, but I’ve had a lifelong interest in Game Development. Video Games are my passion, but I’ve reached the point where making games is more satisfying than playing them; I want to help people share the same kind of experiences that have been so important to me.<\/span><\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t I’m currently open to new employment opportunities, so if you’re interested in working with me, please contact me.<\/a><\/strong><\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\tMy Unity AR\/VR Projects<\/h1>\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t
Game Projects<\/a><\/h4>\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t
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3D Art<\/a><\/h4>\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t