Thanks for visiting my portfolio site. Below, you’ll find examples of Unity projects I’ve worked on, along with descriptions of each one explaining what I learned, my methods, or my game design thought processes. There’s also a summary of my skills.
Ever since the release of EverQuest, I’ve had a fascination with MMOs and virtual worlds, which expanded to games that simulates economies or ecosystems; basically anything that results in dynamic, emergent gameplay. Colony Sims like Rimworld are a favorite. The result is that most of my personal projects end up focused on dynamic systems/AI.
I’ve been working full time with Unity & C# for over six years, but I’ve had a lifelong interest in Game Development. Video Games are my passion, but I’ve reached the point where making games is more satisfying than playing them; I want to help people share the same kind of experiences that have been so important to me.